Delete
Delete is a function used to remove data from the show file.
To execute this keyword type Delete or the shortcut Del into the command line.
Delete is a function used to remove data from your show file. If the object itself cannot be removed, any assignment to the objects will be removed.
If no object type or destination is given, the default object type for this function – Cue – is used.
For more information see Cue.
If a selection list filter is given, only specified fixtures are deleted from the object list.
Syntax
Section titled “Syntax”Delete [Object-list] / [option] = [option value]
Delete [Object-list] [Selection-list filter]
Options
Section titled “Options”To get a list of all options available for the keyword Delete in the command line feedback window type the following into the command line:
[Channel]> Delete /?
The keyword Delete has the following options:
| Option | Shortcut | Option value | Description |
|---|---|---|---|
| deletevalues | dv | no option value | Deletes values from cue if cue part is deleted. |
| cueonly | co | no option value | Prevents changes to track forward. |
| noconfirm | nc | no option value | Suppresses confirmation pop-up. |
| region | r | no option value | Deletes a region of elements in layout view. |
| element | e | no option value | Deletes a certain element in layout view. |
| condition | cnd | See messages keyword. | See messages keyword. |
Examples
Section titled “Examples”
[Channel]> Delete 7
Deletes Cue 7 in the selected executor.
[Channel]> Delete Messages
Deletes all messages in the message center.
[Channel]> Delete Group 3
Deletes Group 3.
[Channel]> Delete World 6
Deletes World 6.
[Channel]> Delete Fixture 4
Unpatches fixture 4 (removes assigned DMX objects).