The Programmer
The programmer is a temporary memory location where edited values are placed. The values can then be stored or released.
Every user profile has a programmer.
The programmer has three levels:
- Selected fixture
- Active programmer values
- Deactivated programmer values
The programmer’s values usually affect the system’s output. However, there is a Blind function that allows hiding the programmer’s values from the output.
Selected fixtures will be affected by encoder input or command line entries. For example:
| User name[Fixture]>Fixture 1 At Preset 2.1 |
For more information, see Encoder Bar.
Active and deactivated programmer values can affect the output, but only active values will be stored. For more information, see Store Options.
Selected fixtures can be identified by a yellow name and ID text. The Fixture Sheet colors for active attribute layers are explained in detail in the System Colors topic.

Values in programmer