GetFaderText(handle, {[string], [integer]})
Description
Section titled “Description”The GetFaderText function returns a text string indicating a fader value for the object.
Arguments
Section titled “Arguments”-
Handle:
The function takes a handle of the type “light_userdata” as an argument. It can be omitted when using the colon notation on an object. See the examples below. -
Table:
The table can contain two different elements: Token and Index. The important element is the token.-
Token: This is used to specify which fader the value is requested for. These are the valid values:
- FaderMaster
- FaderX
- FaderXA
- FaderXB
- FaderTemp
- FaderRate
- FaderSpeed
- FaderHighlight
- FaderLowlight
- FaderSolo
- FaderTime
-
Return
Section titled “Return”- String:
The function returns a text string indicating the fader value.
Examples
Section titled “Examples”This example prints the fader value text of the Master and Rate faders for the selected sequence.
| Copy CodeLua |
| ``` |
| return function() |
-- SelectedSequence() creates a handle to the selected sequence.local selectedSequence = SelectedSequence()-- Get the value for the Master fader. Since it is the default, no token needs to be defined.local faderMasterText = selectedSequence:GetFaderText({})-- Get the value for the Rate fader.local faderRateText = selectedSequence:GetFaderText({token="FaderRate"})-- Print feedback with the values.Printf("The selected sequence Master fader value text is: ".. tostring(faderMasterText))Printf("The selected sequence Rate fader value text is: ".. tostring(faderRateText))end